New comments cannot be posted and votes cannot be cast. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. And unlike 14/4 marines, once these land they can actually fight. The New Soviet Woman4. And most importantly, 1944 Air Technology is completely disallowed! 1 mo. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. When playing as the Soviet Union in Hearts of Iron IV, there are some rules that I recommend following, even if you decide not to adopt my military tactics. Press question mark to learn the rest of the keyboard shortcuts. Press J to jump to the feed. My main inf are 30 width pure inf with log, eng, and rec. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. 10 Powerful Hearts of Iron 4 Infantry Templates. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. First off is the question of motorized, mechanized, or amtracs. GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. But generally you'll want to do guns over anything else. So whats the best way to go about it? You need to sign in or create an account to do that. Notify me of followup comments via e-mail. JetBooking for Elementor | Comprehensive Guide. As a Russian player, I am very pleased to have such a successful game for the USSR. My main inf are 30 width pure inf with log, eng, and rec. So, what are you waiting for? This guide can be helpful for beginners and experts alike! Dec 30, 2021 @ 4:27pm "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. 1 / 5. 5) Boosting communism in France and the US as the Soviet Spain or the USSR, and then creating the communist juggernaut faction by 1941. As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. @Garface My man Tommykay, has a stable job, a wife, a great body and a future. How do you get so much army exp so early on? Did you build a war factory by the age of 41? This item will only be visible to you, admins, and anyone marked as a creator. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. 2019-09-04, 6:22 pm. Support artilleries don't hurt, if you went SF. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. Support companies should be engineer, AA, arty. Do I need to mass upgrade my railways and build depots too? The Centre5. All tanks are their base models, with the exception of TDs, which are all gun-upgraded. The Workers' Dictatorship14. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. Make sure you don't lose your piercing if you go too low! Template issues for sure. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. gotta contest air, but admittedly soviets this time around is pretty miserable. I can't even contain Germany anymore, not even with forts. The year is 1936 and tensions over China are progressively escalating. And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. It will go into great detail and teach you many things about the game, the USSR in specific. The rest pretty much comes down to your abilities and micro/using hotkeys. Variants: Here's the real meat of this post. 1) PICK TRULY BASED MARXISM-LENINISM PATH FOCUS FURRY IS THE ENEMY OF THE PEOLE 2) PLACE ENTIRE ARMY, AIR, AND FLEET IN ODESSA KFC HAVE STOOD UP 3) THEN TAKE LEFT OPPOSITION YOU GO KILL FUNNY MUSTACHE MAN USING COLONEL SANDERS ( TROTSKY ). Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. Would go a long way towards fixing things. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Arise children of the Fatherland! The rest are pure inf too with 10 and 15w and aa/at. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. Menu. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Spain was capped at 5 last patch because of the amount of territory. IT'S DONE. 150 mills and 180 civs. It is only visible to you. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. 8:1 casualties and Germany capitulated in 1944. If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. Tanks is 1 or 2 divisions with light tanks. Winter is a game changer. Begginers to. 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? This is so youre not totally unprepared when the Axis invaded you in 1941. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. Now lets have a look at our government and cabinet. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. My 4 tanks cant do crap against infantry nor other tanks even attrition. Hearts Of Iron IV: By Blood Alone Review: Planes and More! This guide is single-player oriented. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! You can find part 1 here, part 2 here and part 3 here. As for HSPAA and the like, ideally you won't need it as the Allies by the time D-day happens, but if not it's still practical as always. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Join. The-Greatest-British-Union-Of United-States-Under-The-Empire. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. All trademarks are property of their respective owners in the US and other countries. If you can make their troops suffer, you can push easily.-----. USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. Ah, the Soviet Onion. All countries trade with you FIRST and buy licenses like Fighter I from you. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. I even racked up the army buffs, my supply is good, and Im using the big guns. How do you properly use the 4cav-1lt to train traits? With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. It is only visible to you. You should start researching Fighter IIs in 1939 and CAS I and II in late 1939 (get the license for all three of them. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. How is it possible to get those spanish volunteer division templates in 1936? I used to play games mainly in Germany, France and Japan. (support,medic,reckon,engineer,radio as support.). Helf me, Hanz. Are you saying the game won't start building civs in Moscow and will instead build whatever is below it, then it'll build civs when conversion is done? Addressing Interwar Affairs3. Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Support Companies: If armor matters then limit these as much as possible. People complain that Germany is OP in the current meta and unbeatable late game. I really want to play this game well yet I cannot find a way. I tried it with expert Ai. 3 years ago 0 59:36. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! Perhaps give a go on a playthrough and see how it goes. Sorry again for the late reply. The complaint is mostly that AI Soviet cannot hold AI Germany. Of those factories, only 76 are civs and you have no trade. Hope this was helpful, as always! First of, mot will make your divisions cheaper, but mech will make them have better stats overall. There is a fixed amount of Equipment that you can send to China (usually around 40k guns. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. Hey comrade Ulyatt, what a great Soviet strategy works just fine against Axis in 1941! In today's video I'm sharing with you my strategy for beating Germany. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. Create an account to follow your favorite communities and start taking part in conversations. HTD may be necessary if your heavy tank enemy knows what they're doing. You can find part 1 here, part 2 here and part 3 here. You have 280 factories in 1944 and are building nukes. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Then add 2 points reliability and save XP for tanks. (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. Required fields are marked *, You may use these HTML tags and attributes:
. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. In fact, I used only 3 at the end of the game. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Positive Heroism8. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. Hm, that seems like a good idea. Please leave a like and subscribe if you enjoy this video. It will go into great detail and teach you many things about the game, the USSR in specific. ago. Engineers, logistics, maybe support AT if you have the techs. Support Companies: Same as an infantry TD. I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. 150 mills and 180 civs. This template is for those who want a template that can keep up with a blitzkrieg through your tank corp. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized . So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. Hi, sorry for the late reply. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. Soviets would get significantly more imports so their economy could switch to military production sooner. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. But that doesn't mean medium tank Soviets isn't viable. https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. To ensure I help you, I have a couple of questions. You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. - Greetings comrades! It controls almost the entire northern third of Asia as well as the eastern edges of Europe. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. Before you proceed your main attack, you need to ensure all of the Axis forces nations have their conscription policies on the highest possible. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). This is what they should look like: Lets look at the variants you should aim for. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. Easy to Learn: Tracer - A Comprehensive Guide! Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. Secure the Administration11. The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. Finally, you need to consider what variants you want to use. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . Honestly, they should just force AI Soviet to go war economy and not rush service by requirement. National Anthem of USSRWatch this video on YouTube You need to send in the tanks whenever you see red bubbles. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. The Path of Marxism/ Leninism2. The independence of Estonia lasted for about 20 years. As stated previously in the guide, you should place a lot of emphasis on civilian factories. This suggests to me that you built too few civs and started making mils too early. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish.